Monday, March 31, 2014

Alien video


Homework 3/31/2014

“Utopian Plagiarism, Hypertexuality, and Electronic Cultural Production."by Critical Art Ensemble

When I first started reading this article all I could think of was just how much of a thesaurus-loving condescending prick this author had to be. However, by page eight I was completely engrossed in what the author was saying. I had never considered what we call plagiarism to be an “art” or skill of its own. I got really excited when the article began to talk about technology, as what I do both academically and artistically is predominantly technology based. Being a computer science major, I am constantly working with others and often adding my own work to someone else’s. Prior to reading this article I had never really considered that to be odd, or even close to what someone might call plagiarism, yet if I had done the exact same thing in any art class, I would be called out for it. This article really opened my eyes to the fact that the clear line between plagiarism and your “own work” that was ingrained into us as early as grade school is beginning to fade. People who appropriate videos off of YouTube for example and produce their own videos are not strictly making something new. Yet their work can be called their own. I had never considered my majors to be completely related, but this article has shown me just how inexplicably linked the two are. The technology of today is built upon the work of countless other people, and in some way, shape or form, the same can be said for art.

Literally the best article I have read in a while.

Wednesday, March 26, 2014

Homework - Wednesday March 26th

Life Feed: Webcams, Art, and People


The introduction of the webcam to everyday life has had quite an impact on everyday life in addition to video art. This article address video as a means of expression and how it can be deeper than just images on a screen. The videos and pieces discussed in the article all share a commonality in the fact that they ask the viewer to think about what they are experiencing in a different way than they have before. Video art is discussed as an ever changing and evolving art for in which there are no limits. The art of the past as exemplified in Jennifer Ringley’s JenniCam is vastly different from the art of Jeremy Bailey and his thought-controlled computational art, yet this articles concludes that they are both attempting to represent “the self” and generate a true human interaction.